Monday, April 29, 2013

Nightshade Character design revamp!

About 4 and a half years ago I had a school assignment where I had to design my own game concept with characters and environment, the works. Looking back at the original artwork I'm kind of horrified at the quality of it and I finally couldn't take it any more so I've started to rework the main characters from the game assignment so they match my current skills.

This is the original character design of  my main baddie from the game, Nightshade. I had originally named her Belladonna but I decided I preferred Nightshade (as in deadly) She is the personification of the evil force that is slowly killing my heroine while she is in a coma.

As you can all see the colors are quite screamingly green and purple, all the colors are competing and the eye doesn't find something to focus on properly. It's also not very detailed and sloppy looking, but at the time I was really pleased with myself, I had recently started to get the hang of digital art you see.

Anywhoot, I still liked the concept of the character and the hair design so I decided to keep the basic designs and just amp it up a couple of hundred notches. I changed the sharp green and purple tones and went for some darker deeper colors. The hair has been brightened and painted a pale pink and she looks more regal and serious even if her outfit is more playful and detailed than it was in the original version.

Below you can see a nice little WIP picture series.







I have to say that I'm pretty pleased with the new design, and totally looking forward to working on the rest of my characters. Keep your eyes peeled for the next update ;)

Until next time,
Anita K. Olsen Stoebakk


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